Average Remaining Answers
115
Quick Statistics Dashboard
📊 Vowel Coverage
80/100
Checks the most important vowel in the game (E) while simultaneously sweeping for the mid-word I.
🔤 Consonant Coverage
85/100
S and L are both top-tier consonants. M is highly effective at identifying common -MP- or SM- blends.
🎯 Position Strength
96/100
Flawless positioning. S in position 1 and E in position 5 represent the two most common letter/position combinations in the dictionary.
How We Analyze SMILE
We evaluate SMILE based on its remarkable ability to lock down the edges of the word while testing a split-vowel structure in the middle.
1
Analyze Vowel DensitySMILE relies on the I_E structure. This is one of the most common vowel configurations in English (e.g., SLICE, SPINE, DRIVE).
2
Evaluate Consonant ValueS and L are in the absolute top tier of consonants. M is highly effective for reducing candidate lists because of its specific pairing rules.
3
Assess Structural LayoutSMILE creates the ultimate bookends. S in slot 1 and E in slot 5 perfectly map to hundreds of Wordle solutions.
4
Estimate EntropyAt 4.92 bits of entropy, SMILE is slightly less mathematically devastating than SLATE or CRANE, simply because M is less common than R or T.
5
Calculate Candidate ReductionAn average SMILE play cuts the dictionary down to around 115 remaining answers, placing it firmly in the upper echelons of starters.
6
Check Answer ListSMILE is a valid Wordle answer, meaning a 1/6 victory is possible.
Why SMILE is a Structural Marvel
If you want to immediately establish the boundaries of the target word, SMILE is virtually unparalleled.
The vast majority of 5-letter English words follow specific rules regarding their outer edges. S is the most common starting letter, and E is the most common ending letter. By testing both of these simultaneously, SMILE acts as a massive filter. If you get both green, you immediately narrow the dictionary down to a tiny handful of words (e.g., SCALE, SPARE, SHAPE).
Even if SMILE misses entirely, you have successfully eliminated the most common structural framing in the game, allowing you to easily pivot to a word like TRACK, ROUND, or POUND to find the actual structure.
Letter & Position Analysis
Let’s examine how each of SMILE’s letters performs.
S (Position 1)
Frequency: Extremely High
Positional Strength: Extremely Strong
S is the undisputed king of position 1. Getting it green defines the entire game.
M (Position 2)
Frequency: Medium
Positional Strength: High
M is particularly useful here because it checks for SM- blends (SMASH, SMIRK, SMOKE).
I (Position 3)
Frequency: High
Positional Strength: Strong
I in position 3 is extremely common, especially in words ending with an E.
L (Position 4)
Frequency: Very High
Positional Strength: Strong
L is fantastic, though slightly more common in positions 2 or 5. A yellow L is highly informative.
E (Position 5)
Frequency: Extremely High
Positional Strength: Extremely Strong
The most important letter/position combination in Wordle. Locks down the “magic E” structure.
Vowel & Consonant Analysis
The I_E Vowel Framework
SMILE relies heavily on the synergistic relationship between I and E. In English, these two vowels frequently appear exactly in this split arrangement (SPINE, PRIDE, CRIME). If you hit on both, the answer is usually obvious. If you miss both, you know the word must rely heavily on A, O, or U.
The Consonant Framework
S and L are top-tier. M is the wild card. While not as universally useful as R or T, finding an M often immediately solves the puzzle because M pairs with so few other consonants.
Looking at SMILE through the lens of Information Theory:
- Entropy: 4.92 bits. This is a very respectable score. The structural power of S and E compensates for the slightly lower frequency of M.
- Candidate Reduction: Leaves ~115 words on average.
- Efficiency: Works beautifully when followed up by a word like COURT, TRACK, or POUND.
Strengths
- Flawless positioning of S (pos 1) and E (pos 5).
- Tests the highly common I_E vowel pairing.
- Valid answer list word.
- Pairs exceptionally well with A/O/U heavy words on turn two.
Weaknesses
- Misses A, O, and U.
- M is slightly less useful for general dictionary reduction than R, T, or N.
SMILE vs Other Elite Starting Words
How does SMILE compare to other popular strategies?
Winner: SLATE
SLATE shares the S, L, and E, but swaps M and I for A and T. A and T are statistically superior for candidate reduction, giving SLATE (5.87 entropy) a clear mathematical advantage.
Winner: STARE
Both words successfully lock down the S…E bookends. However, STARE checks A, R, and T, which are vastly more useful than M, I, and L for general problem-solving.
Winner: ARISE
ARISE includes A, R, I, S, E, making it slightly better for vowel hunting. However, SMILE correctly places the S in position 1, giving it a structural advantage.
Hard Mode Performance
In Hard Mode, SMILE is very strong (Rating: 90/100). Testing the S and E immediately prevents you from falling into massive letter traps later in the game.
Best Second Guesses After SMILE
- No greens/yellows (All Gray): Guess COURT, TRACK, or POUND. You must aggressively test A, O, U, R, T, N.
- S and E are green: Guess SNARE, SHAPE, or STOVE. The bookends are locked; now test the remaining vowels and top-tier consonants.
- Yellow M and L: Guess PLUMP or BLAME. You need to shift their positions to find the blend.
Common Tile Patterns
How to handle feedback from SMILE:
🟩 ⬜ ⬜ ⬜ 🟩 (S _ _ _ E)+
Meaning: Starts with S, ends with E. Best next move: SNARE, SHAPE, STOVE. Note: Test A and O, plus R, T, N, H, P.
🟩 🟩 ⬜ ⬜ ⬜ (S M _ _ _)+
Meaning: Starts with SM-. Best next move: SMASH, SMOKE, SMART. Note: Very few words start with SM. You practically have it solved.
⬜ ⬜ ⬜ ⬜ ⬜ (All Gray)+
Meaning: S, M, I, L, E are all absent. Best next move: COURT, TRACK, or POUND. Note: The word must contain A, O, U, Y.
Expert Strategy: 20 Actionable Tips
- An all-gray SMILE demands a word testing A, O, U, R, T. Guess COURT immediately.
- If E is yellow (position 5), it belongs in position 2, 3, or 4 (CREAM, SWEET).
- If S is yellow (position 1), it belongs at the very end of the word (GLASS, PRESS).
- If M is yellow, try it at the start (MOUNT, MARCH).
- SMILE is a fantastic setup word for players who use a pre-planned two-guess strategy.
- Don’t guess obscure words on turn two; rely on common English.
- Stop and count the remaining legal words if you hit 2+ greens.
- SMILE is an answer list word, so a 1/6 win is always possible.
- Remember that SMILE misses A, O, and U. Prioritize these on guess two if your first guess is weak.
- Never repeat a gray letter in your second guess.
- If you like SMILE but want better consonants, try SLATE or STARE.
- Review your games to learn from your SMILE follow-ups.
- If L is yellow, it almost certainly belongs in position 2 (PLACE, GLIDE).
- Always assume the answer does not contain another S if you only got one yellow.
- Don’t be afraid to burn a guess on a pure scouting word if playing Normal Mode.
- If you get a yellow I, it strongly prefers position 2 or 3 (RIGHT, POINT).
- E in position 5 is the most common green letter in the game. Use it to lock down the structure.
- If S is green, check for SH-, ST-, SP-, SL-, SW- blends.
- S_I_E is a common framework (SPINE, SNIDE, SWINE). If you hit S, I, and E green, you must test P, N, W, D.
- S and E are your anchors. If you miss both, pivot to an A/O/U heavy word.
Common Mistakes
- Ignoring yellow L: A yellow L means there is likely a blend (BL, CL, FL, GL, PL). Test them!
- Forgetting to test A/O/U: If SMILE misses I and E, the word MUST contain A, O, U, or Y.
- Leaving E at the end if yellow: If E is yellow, do not guess another word ending in E.
What The Simulations Say About SMILE
Simulations first, opinions second. Play SMILE against every one of the 2,316 possible answers and it leaves an average of 114.1 candidates standing after a single guess, which ranks it #35 among the 50 starting words tracked on this site. Averages hide the spread, though. At one extreme, its worst single outcome is the all-gray row, which leaves 316 answers alive; at the other, its feedback can cut the field to a single answer.
Worth knowing before you commit to SMILE daily: in 316 possible games, about 14% of the pool, it scores a completely gray row. That is not a flaw, it is the price of its letter choices, and the counter is ready-made. Probes like ACTOR, APORT, ACORN test exactly the common letters SMILE skips, so a bad first row becomes a strong second row instead of a stalled board.
For scale, look at the words around it on the ladder. GRACE sits one rung higher at 100.9 expected candidates; SHINE trails just behind at 120.3 expected candidates. In practice these are rounding differences wearing the clothes of rankings. What separates starters at this level is not the simulation, it is whether their feedback patterns are easy for you to read at 7 in the morning. On that human measure, SMILE holds up fine.
One more distribution worth knowing. The single most common outcome of opening with SMILE is a completely gray row, which shows up in about 14% of all games. And in 41% of games, SMILE places at least one letter exactly right on the first row. Neither number decides whether the word suits you, but together they describe the texture of a typical SMILE morning: usually informed, rarely blank.
114.1
Average candidates left after guess 1
#35
Rank among 50 tracked starters
316
Worst case candidates left
316 (14%)
Answers sharing no letter with it
114
Different feedback patterns it produces
Best recovery probes after an all-gray row
ACTORAPORTACORN
Simulated against the full Wordle answer pool of 2,316 words. Expected candidates means the average number of answers still possible after the first guess's feedback.
Frequently Asked Questions
Is SMILE a good Wordle starting word?+
Yes, it is excellent for quickly establishing the structural boundaries of the word by testing S and E in their most common positions.
Can SMILE win in one guess?+
Yes. SMILE is on the official Wordle solution list.
Is SMILE better than STARE?+
STARE is generally considered better because A, R, and T are vastly more useful for reducing candidate lists than M, I, and L.
Is SMILE better than SLATE?+
No. SLATE (5.87 entropy) mathematically outclasses SMILE (4.92 entropy) by testing A and T instead of M and I.
Why does SMILE skip A, O, and U?+
It relies on a targeted I_E structure. If it misses, your second word (like COURT) can quickly test the remaining vowels.
What is the best second guess after an all-gray SMILE?+
Guess COURT, TRACK, or POUND to aggressively check A, O, U, R, T, N, P, C, K.
Input your SMILE results to get the exact remaining words.
Match word shapes instantly using our visual tool.
Review your finished game and see your efficiency score.
Ready to Compare Starting Words?
Compare SMILE against CRANE, SLATE, and STARE.